Pick the mods you want. We compile them into a single file you drop into your game folder.
Each mod is compiled in on its own. Nothing you did not choose ends up in your file.
Choose the accent, the background and the name. The preview shows what the headset will draw.
Drop the .dll into BepInEx/plugins and press Y on your left controller.
Paste a method. Saving compiles it first and refuses anything broken.
ModuleRegistry.IsEnabled("your_id").Run a compile check to see the generated source.